Boardee Arcade · Quiz & recall

Memory Tiles

Flip and match hidden tiles.

Concentration, but the pairs underneath are your content. Every flip is a small act of recall, and clearing the board feels like a victory lap.

Also known as: concentration · memory pairs

👥 1–4 Players✨ AI fills the content
  • Free for teachers · students never need accounts
How to play

Find every matching pair with the fewest flips.

That's the goal — no rules to teach. Here's how a round of Memory Tiles runs.

1

Flip a tile to reveal what's underneath.

Every tile hides half of a pair — a word, a picture, a number, an answer. Tap or click one and it flips face up for the whole class to see.

2

Flip a second tile to try to match it.

Turn over a second to test your memory: a match locks the pair face up, a miss flips both back — so every turn quietly maps a little more of the board.

Matches stay up — clear the board to win.

Matched pairs stay up and count toward the score. Clear the last one in the fewest flips and the board throws its little victory lap.

Ways to play

One deck, three ways to run it

The same Memory Tiles board works as a front-of-class challenge, a live device round, or take-home practice. Pick at press-play — nothing to rebuild.

On the big screen

Project one board and the whole class plays it as a memory challenge — students call which tile to flip and the class quietly maps the board together. No devices, no setup, no codes.

Zero devices · zero prep

Live on their devices

Students go to boardee.app/join and type the six-digit code — phones, tablets, chromebooks, any browser. Everyone gets the same deck and races to clear it in the fewest flips.

Join code or QR · no student accounts

In their own time

Share one play link and the same deck becomes homework, revision or early-finisher work. Results roll in as each student finishes — pairs found and time, no chasing.

One link · results tracked for you
What can you pair up?

Anything worth remembering

If your topic has a prompt and an answer — a word and its picture, a fact and its result, a country and its capital — it's already a Memory Tiles deck. Type the topic; AI writes the pairs.

Symbol & element

Science
?Au?Gold

Word & picture

Languages
?Chien?🐶

Fact & answer

Maths
?7 × 8?56

Event & year

History
?Moon landing?1969

Country & capital

Geography
?Japan?Tokyo

Word & meaning

English
?Elated?Overjoyed
The library

Memory Tiles is one shape of twenty-five

The Arcade is a library of classroom games that all drink from the same topic box. When the board's been cleared, the identical pairs become a quiz, a matching game or a set of flashcards — same topic, new game, zero re-typing.

  • 25 game types, from quiz shows to word puzzles
  • One topic box fills any of them in under a minute
  • Save your rounds and relaunch them any lesson
Browse all 25 games
Three ways in

Three ways to get a Memory Tiles deck

Ready-made from the Discover shelves, AI-built from your topic, or typed by hand — every door ends at the same play button.

Grab one ready-made

Search the Discover shelves — curated games plus rounds shared by other teachers. Find one that fits and press play.

Ask AI to build it

Type what you're teaching and the Arcade writes your Memory Tiles in under a minute. Check it, tweak anything, play.

Type it yourself

Every Memory Tiles has a plain editor underneath — your exact list, row by row, no AI in the loop.

See all three ways in action

Built for the classroom

AI fills it. You press play.

Every Arcade game starts from the same box: type what you're teaching and the content writes itself — questions, words, clues — ready for the board at the front of the room.

  • Real content on your topic and grade — skim, edit or reroll before the class sees it
  • Big type and chunky buttons, readable from the back row
  • Students join with a code and a name — no accounts, ever
25

Game types in the Arcade — one topic box fills them all

60s

From typing a topic to pressing play

0

Student accounts — a code and a first name is the whole login

3

Steps every time: type it, check it, play it

I typed 'the water cycle' and had a class quiz in ten seconds flat. It's the first tool my whole department adopted.
James OdeleScience Teacher
FAQ

Good to know

How many students can play?

One to four players take turns flipping — a classic pairs duel. On the projector it works as a whole-class memory challenge with students calling tiles.

Do students need devices?

No. It plays perfectly on the projector; students can also join on their own devices with a code or play link.

Can I change the board size?

Yes — pick the column count or let it size itself automatically, so a K-2 board can stay small while your test-prep board grows.

Can AI make the pairs for my topic?

Yes. Topic and grade in, a deck of matching pairs out in under a minute — or write your own.

Do students need accounts?

Never. Students join with a code and a name — no emails, no passwords. Teachers don't need an account to try it either.

Same box, different shape

More quiz & recall

Same three steps, different game. Type a topic and pick your shape.

Boardee
Loved in staff rooms — free for teachers

What are you teaching tomorrow?

Type it in, check the content, press play. The Arcade does the rest.