Type your topic
"The water cycle, Year 5" is all the Arcade needs — it fills your Spectrum with real content in seconds.
Guess where it lands on the spectrum.
One clue, one dial, and a team trying to read one mind. It turns opinion into a team sport — and doubles as the best discussion warm-up you'll run all week.
Also known as: wavelength · hot and cold
"The water cycle, Year 5" is all the Arcade needs — it fills your Spectrum with real content in seconds.
Skim, edit or reroll anything before the class sees it. You stay the teacher; the AI stays the intern.
Run it big on the board, or let students join from their own devices with a code and a name.
That's the goal — no rules to teach. Here's how a round of Spectrum runs.
Every Arcade game starts from the same box: type what you're teaching and the content writes itself — questions, words, clues — ready for the board at the front of the room.
Game types in the Arcade — one topic box fills them all
From typing a topic to pressing play
Student accounts — a code and a first name is the whole login
Steps every time: type it, check it, play it
I typed 'the water cycle' and had a class quiz in ten seconds flat. It's the first tool my whole department adopted.
Two or more — one clue-giver who can see the hidden target, and everyone else as the guessing team. Whole-class works beautifully.
Yes — the same hidden-target dial game. The clue-giver names something between the two extremes, and the team argues its way to a spot on the dial.
No. One screen on the projector and a room full of opinions is the whole setup.
Yes. Write spectrum prompts that fit your class, or let AI suggest them for your topic and grade.
Never. Students join with a code and a name — no emails, no passwords. Teachers don't need an account to try it either.
Same three steps, different game. Type a topic and pick your shape.
Type it in, check the content, press play. The Arcade does the rest.