Type your topic
"The water cycle, Year 5" is all the Arcade needs — it fills your Thread with real content in seconds.
Find the link between the clues.
Clues drop one at a time and the room leans in. Guess early for glory, wait for certainty — every reveal resets the argument.
Also known as: pinpoint · guess the category
"The water cycle, Year 5" is all the Arcade needs — it fills your Thread with real content in seconds.
Skim, edit or reroll anything before the class sees it. You stay the teacher; the AI stays the intern.
Run it big on the board, or let students join from their own devices with a code and a name.
That's the goal — no rules to teach. Here's how a round of Thread runs.
Every Arcade game starts from the same box: type what you're teaching and the content writes itself — questions, words, clues — ready for the board at the front of the room.
Game types in the Arcade — one topic box fills them all
From typing a topic to pressing play
Student accounts — a code and a first name is the whole login
Steps every time: type it, check it, play it
I typed 'the water cycle' and had a class quiz in ten seconds flat. It's the first tool my whole department adopted.
Clues reveal one at a time, and the fewer you use before naming the connection, the higher the score — early confidence pays.
One to four players per round, or run it whole-class on the projector with guesses between every clue.
No. Projector-only is the natural way to play; students can also join on their own devices with a code or play link.
Yes. Give it a topic and grade level and it writes the categories and clues in under a minute — or author your own.
Never. Students join with a code and a name — no emails, no passwords. Teachers don't need an account to try it either.
Same three steps, different game. Type a topic and pick your shape.
Type it in, check the content, press play. The Arcade does the rest.